|Normal 1||Direct Hit|
|Normal 2||UPR-G73 Grenade Launcher|
|Ability 2||Power Egg|
Some might call him a well-aged boy scout, but Ernest’s sense of honor and duty brings a new means of support and defense previously absent from the Peacekeepers – this is no small part thanks to his grenade launcher. The various explosive charges help Ernest lean on the offensive or provide a mean line of defense for his team.
|Ability Icon||Ability Name||Ability Info|
|Direct Hit||Grenades that directly hit an enemy deal additional damage.|
|UPR-G73 Grenade Launcher||Ernest’s trademark UPR Grenade Launcher launches explosive canisters that detonate on impact with an enemy, or after a short delay.|
|Detonator||Ernest’s Detonator can be used to detonate deployed Explosive Charges or switch between Power Egg modes.|
|Power Egg||Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken.|
|Explosive Charge||Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range.|
|Mine Grid||Deploys a grid of mines that explode on contact with an enemy, each dealing damage.|
|Helix Name||Helix Level||Helix Name|
While in Attack Mode, Power Egg grants a movement speed boost to allies in range.
|Level 1||Concussive Charge |
Explosive Charges push enemies and Ernest away from the blast when detonated.
While in Defense Mode, Power Egg slows enemies in range.
|Level 2||The Most Important Meal |
While in Attack Mode, Power Egg grants an attack damage boost to allies in range.
Increases Grenade Launcher magazine size.
|Level 3||Trigger Delay |
Direct Hit will now trigger when impacting enemies after a single bounce on the ground.
Detonating an Explosive Charge will also detonate any other deployed Explosive Charges in range.
|Level 4||Bonus Boom |
Increases the maximum number of Explosive Charges that can be active on the battlefield at once.
Enemies damaged by Direct Hit are wounded for a brief time
|Level 5||Expedited Explosives |
Direct Hit reduces Explosive Charge’s cooldown.
Increases Power Egg’s health.
|Level 6||Proximity Alarm |
Deployed Explosive Charges reveal nearby enemies, and automatically detonate if the target remains within range.
Increases Grenade Launcher attack speed.
|Level 7||Greased Canisters |
Increases Grenade Launcher reload speed.
Adds a defensive shield to Power Egg’s Defense and Attack Mode.
|Level 8||Hard-Boiled |
Increases the damage reduction boost imparted by Power Egg’s Defense Mode.
Increases Explosive Charge’s blast radius.
|Level 9||Shrapnel Burst |
Increases damage dealt by Explosive Charge.
Enemies damaged by Mine Grid mines are slowed for a brief time
|Level 10||Watch Your Step |
Each Mine Grid mine that damages an enemy increases the damage dealt by subsequent mine explosions.