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Battleborn Wiki
Captain Trevor Ghalt
Ghalt Hero.png
Character Info
Name Trevor Ghalt
Faction United Peacekeeping Republics
Controller.svg Disruptor.svg Complex.svg
Controller Disruptor Complex
Normal 1 Ghalt normal ability 1.png The Hook
Normal 2 Ghalt normal ability 2.png Scraptrap
Ability 1 Ghalt ability 1.png Dual Wield
Ability 2 Ghalt ability 2.png Tactical Shells
Ability 3 Ghalt ability 3.png UPR M8-R Revolver Shotgun
Ability 4 Ghalt ability 4.png UPR-EC Technician’s Rig

Ghalt is one of the United Peacekeeping Republics Heroes in Battleborn.


Former Peacekeepers officer and capable commander Captain Trevor Ghalt wields his charisma and shotguns with equal effectiveness. As one of the first among the factions to call for unity against the Varelsi, Ghalt is considered the first Battleborn.


Ability Icon Ability Name Ability Info Ability Clip
Ghalt normal ability 1.png
The Hook Ghalt fires out an energy hook that pulls enemies to him.
Ghalt normal ability 2.png
Scraptrap Deploys a trap to a target location which stuns enemies for 2 seconds, and then explodes dealing 133 damage. A maximum of 2 traps can be deployed simultaneously.
Ghalt ability 1.png
Dual Wield Ghalt equips a second shotgun, doubling his damage output for 10 seconds.
Ghalt ability 2.png
Tactical Shells The last 4 shots in Ghalt’s Revolver Shotgun cylinder deal 25% additional damage.
Ghalt ability 3.png
UPR M8-R Revolver Shotgun Ghalt’s customized shotgun deals incredible damage at short range, but is weaker at greater distances.
Ghalt ability 4.png
UPR-EC Technician’s Rig Ghalt’s UPR engineering rig provides a decent amount of defense while also permitting heavy augmentation of Ghalt’s armament.

Helix System Progression

Helix Name Helix Level Helix Name
The Big Draw
Increases the effective hitbox of The Hook, making it easier to land hits on targets.
Level 1 Stealth Scrap
Cloaks deplayed Scraptraps making them virtually invisible at range.
Deployed Scraptraps deal damage over time to nearby enemies. +60 Damage Per Second
Level 2 The Scrappening
Scraptraps launch an additional 3 shrapnel bombs when triggered. +3 Bombs
Slug Rounds
Equips the Revolver Shotgun with single-projectile slug rounds, increasing effective range. +100% Range
Level 3 Pellet Party
Increases the amount of pellets in a Revolver Shotgun shell, broadening the spread of the blast. +30% Pellets
The Hook damages enemies on impact. +133 Damage
Level 4 Efficient Extraction
Increases The Hook’s travel speed and effective range. +35% Speed and Range
Hobbling Shot
Tactical Shells slow enemies on impact for a brief time. +2 Seconds Slow Duration
Level 5 Boomstickier
Increases Tactical Shells bonus damage. +15% Damage
Drain Chain
While an enemy is hit with The Hook, their shields and health are drained. Up to +360 Damage Over 3 Seconds
Level 6 Duct Tape And Bailing Wire
Doubles Scraptrap health. +100% Health
Increases Revolver Shotgun reload speed. +25% Reload Speed
Level 7 Both Barrels Blazing
Firing the Revolver Shotgun now discharges both barrels simultaneously.
Short Fuse
Reduces Scraptrap trigger delay. -1 Second Trigger Time
Level 8 Big Trap
Increases the radius of Scraptrap’s stun effects and the shrapnel charge blast radius. +40% Area of Effect
Here Come The Hook
Reduces The Hook’s cooldown time, allowing more frequent use. -25% Cooldown Time
Level 9 Easy Target
Hooked enemies suffer amplified damage. +15% Damage for 5 Seconds
Gun ‘n Run
Every hit on a major enemy with Dual Wield shotguns grants bonus movement speed, to a maximum of 5 stacks. +5% Movement Speed Per Hit
Level 10 Incendiary Shells
Loads the Revolver Shotgun with incendiary shells during Dual Wield, dealing damage over time to struck enemies. +36 Damage over 1.5 Seconds

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