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Battleborn Wiki
Kid Ultra
Kid Ultra Character.png
Character Info
Name Kid Ultra
Faction L.L.C.
File:Unknown.svg File:Unknown.svg File:Unknown.svg
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Normal 1 Kid Ultra normal ability 1.png Aura of Justice
Normal 2 Kid Ultra normal ability 2.png Rocket Gauntlet
Ability 1 Kid Ultra ability 1.png Rocket Vortex
Ability 2 Kid Ultra ability 2.png Support Drone
Ability 3 Kid Ultra ability 3.png Bola Snare
Ability 4 Kid Ultra ability 4.png To the Rescue

Kid Ultra is one of the L.L.C. Heroes in Battleborn.


Kid Ultra is the pinnacle of LLC support technology. Programmed with all sorts of gadgets to assist or subdue a target as he sees fit, and to support his team by healing and buffing allies with support drones and locking down enemies with crowd control.


Ability Icon Ability Name Ability Info
Kid Ultra normal ability 1.png
Aura of Justice Participating in kills boosts nearby allies’ damage for major and minor enemies.
Kid Ultra normal ability 2.png
Rocket Gauntlet Kid Ultra’s right gauntlet houses 6 quick-fire rockets which detonate on impact.
Kid Ultra ability 1.png
Rocket Vortex Fire up to 3 rockets in a tight spiral.
Kid Ultra ability 2.png
Support Drone Deploy a drone that follows a target ally, increasing their maximum health and granting additional health per second. Max 2 drones at once.
Kid Ultra ability 3.png
Bola Snare Fire bolas that pass through units, dealing damage to enemies and slowing them.
Kid Ultra ability 4.png
To the Rescue Enter hover mode for increased mobility. Activate again to transform back, restoring health to yourself and nearby allies and pushing back nearby enemies.

Helix System Progression

Helix Name Helix Level Helix Name
Signal in the Sky
Reduces the cooldown of Support Drones.
Level 1 Pain Compliance
Enemies damaged with Bola Snare take additional damage over time.
Shield Coil Module
If a Support Drone connects to a target immediately when spawned, the target’s shield will instant begin to recharge.
Level 2 Vigilance Protocol
Support Drones no longer follow allies, instead remaining in place and healing all allies within an expanded area of effect for several seconds.
Missile Massacre
Increases the number of rockets that can be fired from the Rocket Gauntlet before reloading.
Level 3 Retro Rocket
Firing a full, 3-rocket Rocket Vortex propels Kid Ultra backwards. Can be used once every 2 seconds.
Reassembling Drones
Hitting enemies with Bola Snare reduces the current cooldown on Support Drone.
Level 4 Bank Shot
Bola Snare bounces off of environment surfaces and toward a nearby enemy up to 3 times.
Hero in Training
Increases the duration of the effects of Aura of Justice.
Level 5 Swarming Nanites
The minor effect of Aura of Justice now heals nearby allies instead of improving damage.
Danger Drone
Support Drones amplify the damage of affected allies in addition to other benefits.
Level 6 Reactive Capacitor
When the Bola Snare damages an enemy’s shield, Kid Ultra’s shield recharges by a portion of the damage dealt.
Smart Rockets
Increases Rocket Gauntlet and Rocket Vortex base damage.
Level 7 Turbo Mode
Increases movement speed whenever shielded or overshielded.
Support Drones grant an addition burst of healing to all nearby allies when spawned.
Level 8 Support Network
Increases the number of Support Drones that can be simultaneously active.
Frag Astra
Bola Snare explodes on each impact with an enemy, dealing damage and slowing all enemies in the blast radius.
Level 9 Tranq Shot
Enemies affected by Bola Snare are stunned, rather than slowed.
Stick with Me
While To The Rescue is active, nearby allies are gradually healed.
Level 10 Explosive Entrance
To The Rescue damages enemies in addition to healing allies.

Character Videos

Character Images