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Battleborn Wiki
Mellka Hero.png
Character Info
Name Mellka
Faction Eldrid
Agile.svg Assassin.svg Easy.svg
Agile Assassin Easy
Normal 1 Mellka normal ability 1.png Custom Machine Pistol
Normal 2 Mellka normal ability 2.png Eldrid Operative's Garb
Ability 1 Mellka ability 1.png Claw Lunge
Ability 2 Mellka ability 2.png Spike
Ability 3 Mellka ability 3.png Blade Launcher
Ability 4 Mellka ability 4.png Venom

Mellka is one of the Eldrid Heroes in Battleborn.


Born as a refugee, Mellka was raised and trained among an aggressive Eldrid commando group known as the Vigilant. Proficient at several combat styles, but prefers exotic weaponry such as her biologically-active Eldrid gauntlet, now permanently fused with her left hand.


Ability Icon Ability Name Ability Info
Mellka normal ability 1.png
Custom Machine Pistol Mellka's machine pistol envenomates targets on hit. Reloading launches a venom canister that explodes on impact. Exhaust the clip to deal more damage.
Mellka normal ability 2.png
Eldrid Operative's Garb Trained in the elite Eldrid unit known as the Vigilant, Mellka is a versatile and nimble assassin, utilizing her weapons in concert to control the tide of battle.
Mellka ability 1.png
Claw Lunge Lunges forward a short distance for a powerful claw strike dealing 187 damage. Can lock onto nearby targets.
Mellka ability 2.png
Spike Charges a burst of energy that deals 280 damage to nearby enemies, and launches Mellka into the air.
Mellka ability 3.png
Blade Launcher Unleashes a barrage of laced blades that envenomates targets and dealing 233 damage with each hit.
Mellka ability 4.png
Venom Enemies afflicted with Venom suffer increased damage from Mellka's melee attacks and Claw Lunge.

Helix System Progression

Helix Name Helix Level Helix Name
Hobbling Strike
Enemies hit by Claw Lunge are slowed for a brief time. +3 Seconds Slow
Level 1 Hobbling Spike
Enemies hit by Spike are slowed for a brief time. +3 Seconds Slow
Parting Gift
Spike leaves behind an area of effect that envenomates nearby enemies and deals damage-over-time. +28 Damage Per Second
Level 2 Lift Off!
Increases Mellka's Spike height.
Air Stall
Mellka's off-hand melee attack propels her backwards. Can be used once every 3 seconds.
Level 3 Frag Canister
Reloading the Machine Pistol fires a venom canister that fragments into smaller projectiles shortly after launch.
Blade Ejection
Claw Lunge launches a blade at the end of the lunge, dealing additional damage. +70 Damage
Level 4 Tactical Withdraw
If Mellka hits a target with Claw Lunge, she will bounce backwards
Adrenaline Rush
Meleeing enemies afflicted with venom increases Mellka’s health regeneration rate for a short time. +7 Health Regeneration for 4 Seconds
Level 5 Combat Rhythm
Killing an enemy afflicted with venom grants a stack of increased health (to a maximum of 10 stacks). Health stacks are reset upon death. +30 Maximum Health Per Stack
Spike Burst
Increases Spike’s area-of-effect radius. If the Parting Gift augment is active, its area-of-effect radius is also increased.
Level 6 Desperate Lunge
Increases Claw Lunge dash distance. +50% Dash Distance
Power Spike
Mellka switches to a more deadly form of venom that increases her Spike damage. (Also increases Spike Trap Damage) +140 Damage
Level 7 Second Wind
The cooldown for Spike is lowered by up to 40% based on Mellka's remaining health. Up to -40% Cooldown Time
Refined Canisters
Increases Machine Pistol magazine size. +10 Clip Size
Level 8 Air Stall
When a new target is envenomated, Mellka's movement speed is increased for a short time. +30% Movement Speed for 5 Seconds
Feral Strike
Activating Claw Lunge increases Mellka’s melee attack speed for a short time. +20% Melee Attack Speed for 8 Seconds
Level 9 Finishing Blow
Claw Lunge deals increased damage. +30 Damage
Blade Storm
Blade Launcher blades bounce off of the environment and home in on envenomated enemies instead of exploding on impact.
Level 10 All Or Nothing
Blade Launcher fires a single, powerful shot, dealing heavy damage to one target. +700 Damage

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